BVW_Building Virtual World

September 2012 - November 2012
(two weeks for one game)
 
Description
Building Virtual World is a course where students work in interdisciplinary teams to create interactive worlds every two weeks.
It is the most important class in Entertainment Technolgy Center for all students. The goal is to take students with varying talents, backgrounds, and perspectives and put them together to do what they couldn’t do alone. The groups work together for only two weeks, with the (professor-assigned) teams changing with each of the projects. Students work on five projects during the semester. The key thing is that there are no “idea people” in the course; everyone must share in the mechanical creation of the worlds. Students use 3D modeling software (Maya), painting software (Photoshop), sound editing software (Adobe Audition & Pro Tools), and Unity3D, to display our virtual reality worlds. The course uses unique platforms such as the Head-Mounted Display and Trackers, Microsoft Kinect, Touch Screens, camera-based audience interaction techniques, Motion Capture, and others.
 
Here are some world I participated in and very proud of.

BVW Round 1 - Cloud Six

September 2012_two weeks

 

Collaborators

Nemo Ni, Euka Chen, Allison Zheng


My Contribution
-2D artwork_Adobe Photoshop
-2D animations_Adobe Photoshop

 

Description

This is a Kinect game we build in two weeks. Bugs are invading the fruit garden. Players need to move between grids on the ground, grab clouds in the sky, and drag them onto the fruit trees in the grids to defeat the bugs. Each kind of bug can be destroyed by cloud in matching color.

BVW Round 2 - Finding Alice

​​September 2012_two weeks

 

Collaborators

Jason Guo, Momo Jiao, Key Wu


My Contribution
-2D artwork(tutorial)_Adobe Photoshop
-3D texture_Maya and Photoshop


Description
We built this project in two weeks of naive guest round, whose mission is to let the naive guest, who has little game play experience, experience the freedom. Using PS Move as our camera in the game to lead the player go through this amazing environment and also win a prize in the end.

 

BVW Round 3 - Milk Invasion

​​October 2012_one week

 

Collaborators

Davis Dong, Dorthy Sheng, Heather Martin


My Contribution
-2D artwork_Adobe Photoshop

-2D animations_Adobe Photoshop


Description

What kind of game you can make in 1 week?

This is our answer!

Using Makey Makey as platform, this fun game is built in one week.

I was responsible for the character design, animation and title screen design.

BVW Round 4 - Spider's Story

​​November 2012_three weeks

 

Collaborators

Tushar Arora, Allison Huang, Akshaya Venugopal


My Contribution
-2D artwork(credit screen)_Adobe Photoshop
-3D texture_Maya and Photoshop


Description

A spider has a deep feeling for the tree he lives in, so he feels sad for the leaves falling  when winter come. We used PS Move to tell a moving story.

I was responsible for the texture and credit screen design.